
Players felt the need to use the best guns rather than experimenting.
Players were focused on individual performances as there weren't set teams. It was all fun and games until it wasn't. The front-end is still accessible at which uses niekcandaele/CSGO-RankMe-stats We ran a competitive ranking ladder using the RankMe plugin. Older nostalgic maps that Valve has removed such as de_dust and de_aztec are available using the Steam Workshop. We found some players did slightly better at 128 ticks.ĭepending on the number of players, a small or larger map is generally chosen. Friendly-fire has been left disabled, to prevent rage quit moments.Ħ4 ticks as 128 ticks was causing a lot of our Mac players to lag. Team collision has been enabled to make things a bit more realistic. The moment the first player joins the server, the 30 min timer starts counting down. Depending on the map and amount of players, a first to 15 could take almost all of lunchtime. I tried tweaking Competitive mode to more like Casual but it didn't provide any benefits.ģ0 min games have been preferred over a first to 15. It allows more than 5 players per team, kill-cams and automatic Kevlar + Helmet and Defuse Kits per round. The repository can be found on GitHub: SettingsĬlassic Casual has been the best mode for us. Previously, we used csgosl which provides a GUI but I found it limited for advanced customisation.Īnsible deploys the server, configuration and plugins. Valve provides other alternatives on their Developer Wiki. LinuxGSM (Linux Game Server managers) is the software powering the server. This post is to share everything I've learnt about running a game server at work. I have tried a lot of different settings to increase participation and engagement. We run our own public server so anyone working remotely, overseas or from home can always join. Players include the CEO, CTO, designers, software engineers and support team members.
I currently work at Autopilot, and at 12:30 PM each day, we play Counter-Strike: Global Offensive (CS:GO). Everything learnt from managing the Counter-Strike server at work.